Reef
right
Level 7/10

Rifles

Playgrounds, Mentawais, Indonesia
⚠️Shallow🪸Sharp reef🏝️Remote

Rifles is pure Mentawai magic—a flawless right-hand barrel that can run for 200+ meters when the swell angle is dialed. The wave requires a precise South swell direction to connect all sections, and when it does, it's arguably the most perfect right-hander on Earth. The tube is round, the water is crystal clear, and the rides are seemingly endless. Located in the Playgrounds region of the Mentawais, Rifles is the crown jewel that boat charter dreams are made of.

3-Day Forecast
Today
30
68
Good
2.0m
@17s
9km/h
Fri
1
74
Good
2.1m
@16s
6km/h
Sat
2
56
Fair
1.8m
@15s
7km/h
+7
Unlock

Today's Conditions

Swell
2.0m
S(188°)
Score: 10/25
Period
17s
Long period groundswell
Score: 25/25
Wind
9km/h
NNW(334°)
Score: 16/25
Weather
27°C
0.1mm63%
0
Forecast Confidence
100%
Sources: open-meteo-marine, open-meteo-weather
Best Session
afternoon
AM: 13 km/h NE|PM: 5 km/h NW
5 km/h vs 13 km/h morning
High tide at 5pm (0.8m)

Location & Conditions

Loading map...
0°45°90°135°180°225°270°315°NESW
Swell
Wind
View in OpenStreetMap
Showing forecast for today

Tide Times

4:54 am
High tide - 0.99m
11:15 am
Low tide - 0.21m
5:00 pm
High tide - 0.79m
Times shown in spot-local time.

Strike Score Breakdown

68
Good
Components
Swell Direction17/25
Swell Size10/25
Swell Period25/25
Wind16/25
Raw Score68/100
Confidence
Multiplier×1.00
Final Score68

Spot Details

Swell Requirements

Optimal direction
SSW (200°)
Direction range
180° - 230°
Size range
1.5m - 4.5m
Ideal size
3.8m
Height multiplier
0.97×
Ideal period
16s+

Wind Requirements

Optimal direction
NE (45°)
Offshore range
0° - 90°

Tide Requirements

Optimal tide
mid to high

Water temp

28°C

Wetsuit

Boardshorts / Rashguard

Difficulty

7/10

Crowd level

4/10

Access: Boat charter or resort only

Best Season

Peak: Apr-Oct

April-October. Precise south swell angle critical for long rides.

Getting There

Airport
PDG
Drive time
0 min
Boat required
$250
Data quality
verified

Strike Log

Community Discussion